Shinra Technologies, creators of games like Final Fantasy and Tomb Raider, wanted to release a beta product that users could subscribe to monthly and play unlimited games. The initial launch of this product was going to be held on a third party platform with a limited release. Shina only allowed a small controlled group of users to test out the product, they would then use the data they gathered to control weather or not they would move forward with the product and how much they were going to invest in the product

After the success of the first release we decided to re-do the site take it off of the third party provider so we can improve the UX and give it a much sleeker UI.

Shinra Gaming Cloud Beta

After Discovering the limitations of the third party hosting company, we planned the wireframe and sitemap to those specifications.

User Questionnaire

We designed a questionnaire that our select group of users could use to submit feedback, these users were already incentivized to fill out the form because they were part of the first users who were given access to the site

What We Learned

After learning how the users we experiencing the site, we decided to redesign it with much more usability, a richer UI, and more extensive product features.

Shinra 1.1

The redesign maintained many of the same features that were included in the first model but now had a 10.00 per month subscription that gave the user access to more features.

Rent. Buy. Subscribe.

we wanted to make this product available for visitors who were’nt sure if they wanted to subscribe, So we included an option to rent or buy the game.


We wanted to deisgn this platform to encourage users in the gaming community to communicate and share gaming secrets and info. One component of that were the community pages, which feature a blog and forum

User Profile & Account Settings

Another part of the Gaming community that we wanted to include in the redesign were rich user profiles that displayed the players stats within the community, the list of recently played games including the score and progress, as well as the ability to add friends and message users. Users could also link to their Twitch Account (basically you tube for gaming).


All aspects of the user profiles were editable, if they didn’t want to display their progress or stats they could hide that information